20th April 2026: T2 – Phase Two released
Thomas Weiling has released the second phase and final version of last year’s ‘T2’. For this final version, the extra added walls from Phase One have been removed, keeping a classic-style set of graphics only. Featuring Chris Chokan’s WL6MAX12 EXE, which uses Wolfenstein 3D v1.2 as its base, many limits have been exceeded, maximum visibility has been greatly increased and likewise, functionality is fast and dependent. 60 maps are featured, all quite large in size. DOS only.
13th April 2026: DOOM – Moonbase Assault released
The latest mod from Death Knight Adrian takes place in the DOOM universe. ‘Moonbase Assault’ features 5 new maps and an audiovisual atmosphere completely entrenched in classic DOOM. DOS only.
1st April 2026: DHW MMC Winter 2025 released
The latest DieHard Wolfers’ Map of the Month Contest has been released! It features 6 maps where, once again, anything goes. Quite a bunch of mixed nuts once more. For SDL.

28th March 2026: Wolfenblood – Legacy of the Golden Heads released
Wolfplayer111 has released a follow-up to last year’s ‘Wolfenblood’. ‘Legacy of the Golden Heads’ features 8 new maps and an audiovisual atmosphere that merges together the worlds of Blood and Wolfenstein 3D. For LZWolf.

26th March 2026: Sixteen Tons released
D4V3_01 has released ‘Sixteen Tons’ for LZWolf. Featuring only one map, it takes place deep in the bowels of a mine. Features dynamic lighting and realistic movement.

22nd March 2026: Haphazard released
IcyFruit has released ‘Haphazard’. It features 4 maps that each are designed in the shape of letters from the alphabet. Be advised that coding changes include increased static object limit, which the attached DOS EXE for some reason does not work with. The SDL EXE that is also attached in the download does work, however.

28th February 2026: JagenWolf released
awes145 has released ‘JagenWolf’. It features two sets – one is a slightly edited version of Wolf3DGuy’s ‘The Second Encounter’ and another one requires the original Wolfenstein 3D map files which the player must supply. Both of them takes the atmosphere and overall look and feel of the Jaguar version of Wolfenstein 3D and puts it in a DOS context. Updated 4th March 2026.

21st February 2026: Trücizna released
Here’s a brand new map set from Serpens! Using the Spear of Destiny demo as the base, he has put together 2 tasty maps. Atina did the new title screen.
15th February 2026: Spear of Destiny: Amped! released
After having been in the works for nearly two years, this community effort map set for Spear of Destiny has finally been released! Conceived by MrWolfForever in May 2024, seeking to amp the original set of maps, many contributors did their very best for this diverse, enticing set. Revived by Gerolf starting in 2025, the set has recently been coordinated into place and is now at long last ready. Skelly, Gerolf, Shodan, beamy_donut, Wolf_King, Penguindog55, Thomas Weiling, Metatron, Orka and even MrWolfForever himself contributed for this full 21-map replacement. Maps only. The player will have to supply the remaining files.
14th February 2026: V-Day II: Blitzkrieg Dating released
The latest bunch of nonsense from the Try Hard Wolfers team uses this particular day, Valentine’s Day, as its springboard to this very sexed up version of a German prison camp. Interactive enemies, many new graphics and sounds, 5 new maps and one of the highest number of females ever in a mod since the days of ‘Hotel Romanstein’. Quite a ride! DOS only.

10th February 2026: Eisenfaust: Legacy – Valentines Edition released
Here’s a saucy concoction from Team Raycast. This ‘Valentines Edition’ of the famous ‘Eisenfaust: Legacy’ mod features heaps of new graphics and takes place in quite a female environment. Of the more impressive things about this mod other than the new and intriguing audiovisual atmosphere is the fact that Doomjedi made 9 out of the 13 maps himself and they all look fine. The other maps were made by Linuxwolf. Be careful not to swoon! For SDL.
10th February 2026: Escape from Durdchenwald released
Solmyr has released ‘Escape from Durdchenwald’ which features 6 new maps and a number of audiovisual changes. For ECWolf.

21st January 2026: Disciple of the Madman released
Orka’s latest mod is ‘Disciple of the Madman’ which is based on Spear of Destiny. The set features 19 maps, 3 of which are secret. Many new graphics and sounds are also featured. Coding changes include a completely redesigned status bar, interactive in-game messages, increased ammo, extra health item and an extra added treasure item. An extensive credits list is also included, as many of the new graphics are based on previously released material though quite a few unique concoctions are featured in the mod. Quite an ambitious undertaking! For SDL.
13th January 2026: DHW MMC Autumn 2025 released
The next batch of maps from the DieHard Wolfers’ Map of the Month Contest is now ready to be devoured! This time, 5 maps are featured, going in all kinds of directions. Hold on to your hats! For SDL.

12th January 2026: The Golden Parrot v2.3 released
Fraggeur has issued a patch for ‘The Golden Parrot’. It is now possible to riposte after a parry, more intermission art is featured and some minor other features have been slightly updated.

12th January 2026: More to Life released
Thomas Weiling has released yet another set, this time titled ‘More to Life’. Similar to ‘True to Life’, this set uses the same idea but within the confines of Spear of Destiny. These 21 maps were put together in just three days.
10th January 2026: Borimir released
Death Knight Adrian has released ‘Borimir’ which expands on last year’s ‘Heretic: Saranda’ mod. This time, elements from Diablo and the Warcraft universe are also present. Many new graphics and sounds are featured in addition to 6 new maps. DOS only.
8th January 2026: True to Life released
Thomas Weiling has released ‘True to Life’, a 60-map replacement that was put together in only seven days. The maps were very much designed with the original set in mind.

4th January 2026: Backroomstein released
JammerC64 has released ‘Backroomstein’ which essentially is just a redesigned version of his mapping contribution to the recent ‘Where the Fuck Am I’ contest. The atmosphere is very much inspired by the Backrooms phenomenon and the new graphics serve this purpose well. For SDL.

