2014

30th December 2014: Hell Rising Beta/Demo released
NT Games (TheKKKNo2) has released a 7-level demo version of ‘Hell Rising.’ The mod features many code changes, such as textured floors/ceilings, directional 3D sprites, a new weapon, in-game messages, and much more. It is planned to be a full 60 levels.


26th December 2014: Spirit in the Wires released
Lok2 has released a 10-level Wolf3d mod called ‘Spirit in the Wires.’ This one was made in two days, thanks to the levels being Creator-generated. The story and some of the textures and sprites show some originality and promise. All files are included, but requires DOSBox to run. The readme.txt file contains a detailed storyline.


26th December 2014: Gates to Hell SDL released
Harry Mass Senior’s 6th set ‘Gates to Hell’ has been converted to SDL by Andy Nonymous. There are 10 well-designed fast-moving and challenging levels, with new sounds, graphics, and title screen.


25th December 2014: Wolfenpack 3.8 and Wolfenmap 2.1 updated
Vincent has updated his Wolfenpack and Wolfenmap programs once again. There have been some bugfixes and both programs now have better compatibility with each other.


24th December 2014: Endless Nights in the Mazes of Technology released
Lok2 has released another Wolf3d mod made in less than a month, a 30-level one called ‘Endless Nights in the Mazes of Technology.’ Again, the levels appear to be edited Creator-generated ones. This builds upon Lok2’s last mod, with many more enemy replacements, new textures, and new sprites. All files are included, but requires DOSBox to run. The readme.txt file contains a detailed storyline for each episode. Updated 26th December 2014.


24th December 2014: Wolfenstein 3D: Christmas Special released
NT Games (TheKKKNo2) has released a 4-level total conversion with a Christmas theme. It features many elements of Bob and Adrienne’s original Xmas Wolf addon, plus some from Ringman’s and Reactor’s (unreleased) Christmas mods. The textured floors and ceilings, directional sprites, and snow effects add a nice touch. A full list of credits is in the included text file. Requires the SDL.dll and SDL_mixer.dll files to play.


4th December 2014: Wolfenmap 2.1 updated
Vincent has updated his Wolfenmap level-debugging program. It works for Wolfenstein v1.0, v1.3, v1.4 and Spear of Destiny and derived games. It also works for code-changed games. What’s new: the mapdata files are in a new format but older files will be converted; a few bugs are corrected; better cooperation with wolfenpack and more item icons; and you can save the level names list and level statistics.


21st November 2014: Operation Eisenfaust: Legacy released
Team RayCast’s latest major work, ‘Operation Eisenfaust: Legacy’ has been released. The third and final part of the Eisenfaust Trilogy boasts all new music and sounds in Ogg Vorbis format, many never-before seen features, and the customary excellent artwork and level design. A must-play for any fan of Wolf3d mods. Updated 5th December 2014.


18th November 2014: Jan Dorsman Mapset released
Jan Dorsman of The Netherlands has released a 60-level mapset. Many of the levels were made over a decade ago. Most have been made from scratch, with a few minimally-edited ones, particularly the secret levels and a couple of boss levels. Requires the registered version of Wolfenstein 3D to play.


16th November 2014: Coffee Break Episode 1: Castle Hasselhoff released
Executor has released a new 10-level ECWolf mod called ‘Coffee Break.’ It’s a series of relatively short maps using mostly the original game’s graphics and sounds, to feel like an extension of Wolfenstein 3D, with a focus on tight, fast-moving gameplay over fancy features or storytelling. The “coffee break” part comes from the fact that these are short maps you can beat in under ten minutes.


8th November 2014: Autumn’s Adventure released
AdamMasterArt has released a 3-level ECWolf demo of his My Little Pony Wolf3d mod called ‘Autumn’s Adventure.’ Along with some original graphics, there is 3DO music, Blake Stone sounds and SoD Mission Pack textures. Also runs in DOS with the included shareware EXE


31st October 2014: Witching Hour released
The first official mod released by M2 Software in quite some time, ‘Witching Hour’ is another haunting one. Your car broke down in the forest and you have no other choice than to fix it. People you came by have disappeared so it’s up to you to get the car running again. How hard can it be? Features a quite unique use of ceiling tiles!


31st October 2014: Wolfenstein 3D Lite Beta released
Ronwolf1705 has released another concept mod, a 3-level entry called ‘Wolfenstein 3D Lite’. Unlike his previous efforts, this one uses an engine with a quite advanced shading system coded by linuxwolf. The gist is this: You have no weapons. You can use the shadows to hide from the enemies. The default is that you walk slowly, which means the guards won’t hear you. You can still walk faster, using SHIFT, but this increases the chance that guards will hear you.


25th October 2014: Operation Künstliche Denker released
Yet another item released on moddb under addons is ‘Operation Künstliche Denker’, a 60-level Wolf3d mod made in less than a month by Lok2. The levels appear to be edited Creator-generated ones. Other changes include a masked BJ face, a new Mutant, a texture and a sprite or two, a new title screen, and changed episode names and pictures. All files are included, but requires DOSBox to run. The readme.txt file contains a detailed storyline for each episode.


25th October 2014: Schädelstein released
Here’s another item released on ModDB discovered by Nexion. ‘Schädelstein’ is a 10-level shareware mapset made by Hervé back in 1994. It was released back on September 27. Not too bad of a first effort by a 16 year old!


21st October 2014: The Black House re-posted
Majik Monkee has had his 2012 survival horror mod, ‘The Black House’ re-posted in time for the Halloween season. The original host was a temporary one, and had long ago dropped the mod. The Wolf3d Haven thread linked below also has news of MonkeeWorks’ other current projects.


14th October 2014: Wolfenstein and Spear of Destiny in Russian released
DJWarp99 has released a pair of texture replacement mods for Wolf3d and SoD. The VGA text has also been converted to Russian, ala the Japanese version and ‘Wolfenstein 3-D in Icelandic’. No new sprites, maps, sounds, or music. DOS versions. Currently unavailable.


11th October 2014: Get Lost!!! Spear of Destiny Mission Pack mapsets released
ack has released two 21-level mapsets for the Spear of Destiny Mission Packs, aka the ‘Lost Episodes.’ These levels, alternately titled ‘THE EPISODES THAT SHOULD HAVE REMAINED LOST’, have been in a completed state for quite some time, some of them dating back to an aborted team project. Updated readme file 12th October. Requires the full version Spear of Destiny data files with the Mission Pack VSWAPs to play. Full details on how to install are in the included HTML file.


10th October 2014: Devid NATION Full Version released
Here’s an item that got under the radar. Back on June 12, ‘Devid NATION’ by Devidon52 was posted at moddb. No developer is listed – the profile reads as if it were the original Wolfenstein 3d game. Credit goes to Nexion of Wolf3d Haven forum for sniffing this one out.

The game itself is a 21-level Spear of Destiny mod. The purposely-crude graphics are augmented with new music (from Spear of Dreams SE) and sounds, and a snazzy green (and familiar) status bar, but the overall effect is of a project done with some care. Most of the levels are rather small.


9th October 2014: MMC Anthology released
AlumiuN has put together a Wolf4SDL package containing all of the maps from the Map of the Month’s original run in 2007 and 2008. These were previously never available in other than a DOS format. 59 levels in all!


1st October 2014: WolfDX 4-level demo update
Tricob’s WIP mod ‘WolfDX’ has been updated to version 1.99z, adding a new level (plus a secret level) and correcting many bugs from previous versions. Includes saved games for levels 4 and 10 and the source code.


1st October 2014: DHW Map of the Month Q2 2014 released
The latest ‘DHW Map of the Month Club’ package has been released. There are 10 levels, and the early consensus is that it’s an excellent set. Voting for your 3 favorites is open until the end of the month. Co-ordinated by AlumiuN.


18th September 2014: NT Games website
TheKKKNo2 has a Hungarian website that contains all of his Wolfenstein SDL mods, links to video playthroughs of them, and some other goodies.

Main mods (mods, versions, patches):

Project: Wolfenstein 2.0 (New Years Eve by Officer-Michael John, Project Wolfenstein)
Crash of the World (Crash of the World alpha 0.9, Crash of the World Version 1.1 patch)
Crash of the World 2: Nina’s Revenge (Crash of the World 2 demo)
Operation: Beyond War demo
Wolfenstein 2013 (contains New maps Mod in episode 1)

“Test” projects / experimental / unfinished (both in The Wolfmod Pack Vol. 1):

Wolf3d’s 20th Anniversary
Sole Survival

Planned:

Wolfenstein: Total Chaos
Crash Of The World 3
Hell Rising

September 13th’s ‘August 20 Mode’ is a mod of Project Wolfenstein 2.0 by Officer-Michael John, but is not currently listed on NT Games.

There’s some interesting stuff in there: the Crash mods feature Crash Bandicoot characters, sounds and music, the second being quite coding-heavy; Operation Beyond War demo appears to be an EoD clone. All of the mods use the Wolf4SDL engine and almost all include a detailed text file.


13th September 2014: Project: Wolfenstein v2.0 August 20th Mode mod released
Officer-Michael John has released his first mod called ‘Project: Wolfenstein v2.0 August 20th Mode’. This is a modification of TheKKKNo2’s ‘Project: Wolfenstein v2.0’ (more on this will be posted in a subsequent news item). There is one full episode of mostly compact levels with new sound effects, graphics, and music. A detailed text file is included.


6th September 2014: Wolfenmap 2.0 updated
Vincent has updated his Wolfenmap level-debugging program. It works for Wolfenstein v1.0, v1.3, v1.4 and Spear of Destiny and derived games. It also works for code-changed games.


28th August 2014: Zillion 3D updated
33 Games has released a revised version of ‘Zillion 3D,’ originally released 25th March 2014. New stuff: ammo limit is 99, difficulty is more balanced, bosses die quicker, par times are more realistic, and you get an extra life every 150,000 points.


13th August 2014: Leiche Soldat DOS version released
Chris Chokan has converted Gary Ragland’s Leiche Soldat to DOS! The archive contains both DOS and DOS4GW EXEs. Requires the full version of Leiche Soldat released 15th June 2014.


11th August 2014: Thomas Weiling’s Mapping Anthology updated
Thomas Weiling has revised his Mapping Anthology, adding a few missing details to it since the 3rd May release.


15th June 2014: Leiche Soldat released
Gary Ragland’s long-awaited follow-up to 2002’s ‘Countdown to Disater’ has been released. Eight years in the making, it is a prequel to Schabbs 2000 named ‘Leiche Soldat’ featuring 13 large levels of 128×128 playing area. The 2 Audio files from Wolfenstein 3D are required to play.


26th May 2014: ECWolf version 1.3 released
Blzut3 has released the latest version of his advanced source port of Wolf3d/SoD based on Wolf4SDL. In addition, Wisdom Tree’s ‘Super 3D Noah’s Ark’ is now available for purchase as an officially licensed ECWolf game.


3rd May 2014: Thomas Weiling’s Mapping Anthology updated
Thomas Weiling has re-released his Mapping Anthology in PDF format. This document contains an explanation behind each of the 693 levels that he has made, and where the inspiration for each came from. An up-to-date, exhaustively detailed and interesting read for fans of Thomas’ work.


30th April 2014: Wolfolavo released
Kyo Sancini of Brazil has released a minor graphics and sound mod called ‘Wolfenstein Olavo 3D’, aka ‘Wolfolavo’. The changes have a South American political theme. Storyline is in Portugese. Currently unavailable.


1st April 2014: DHW Map of the Month Club: Q1 2014 Package released
The latest ‘DHW Map of the Month Club’ package has been released. It’s for Q1 2014 and has 11 levels. Voting for your 3 favorites is open until the end of the month. Co-ordinated by Ronwolf1705. EXE updated 5th April 2014.


1st April 2014: Attack of The Mutant Munchkins of Doom SDL released
Tricob has converted his mod ‘Attack of The Mutant Munchkins of Doom’ to SDL. It’s a one-level adventure featuring new music, sounds, hint bubbles, and some new artwork.


1st April 2014: Rollercoaster Ride released
Ronwolf1705 has released another mini-mod, a 7-level entry called ‘Rollercoaster Ride’. The gameplay has a twist: you are constantly moving forward (as if you’re on rails) and if you touch walls or objects, you die. Quite challenging!


25th March 2014: Zillion 3D released
33 Games has released ‘Zillion 3D’, a sci-fi themed Wolfenstein 3D mod with characters from 1987’s Sega-sponsored anime Akai Koudan Zillion. Two episodes. 20 levels. 4 bosses. Updated 28th August 2014.


22nd March 2014: Spear of Infinity released
Hellblazer has released the full version of ‘Spear of Infinity’. There are 21 levels, now in SDL. Features solid mapping, yellow graphics, and two types of toilets!


19th March 2014: Krucible Demo released
A 4-level demo of ‘Krucible’ has been released by Mad Wolf. This mod is set in a bleak and horrifying post-nuclear apocalypse world, and is quite advanced, feature-wise: there’s a double chainsaw weapon, interactive characters to advance the story, textured ceilings and floors, and much, much more. Quite an immersive world!


15th March 2014: Storm released
Today marks the re-appearance of eksy’s eccentric but original mod. Known in previous incarnations as ‘Weirdness” and ‘Kritsmas’, and originally a NewWolf mod, the current game is in Wolf4SDL and has 60 levels. There are no digital sounds (PC sounds are recommended in their place) and the music comes from ‘Frayed SDL Fiend Edition’. A total conversion with somewhat of a Christmas look, it’s a work in progress that’s been going on for years. Source code included. Currently unavailable.


12th March 2014: Resident Evil: Unleashed released
‘Resident Evil: Unleashed’ has been released by Mad Wolf. Experience a new chapter in the horrifying Resident Evil universe from the mind behind Frayed and Krucible: Insanitarium. There are 7 levels, 2 of which are alternates. Features include a merchant system, log files, a new HUD, and much more. Updated 16th March 2014.


8th March 2014: The Legend of the Holy Grail released

Wolfrost has released his first mod, a 6-level Spear of Destiny beta called ‘The Legend of the Holy Grail”. It features new sprites, sounds, music, and in-game messages, with plans for much more. The current EXE used is Tricob’s Base of Operation Spear of Destiny v1.00, which has the notorious anti-piracy quiz intact.


27th February 2014: DieHard Wolfers Wiki established
Due to the demise of WolfSource, a new wiki has been started by some Team RayCast members. Much of the initial content revolves around Team RayCast, its members, and its projects. The founders encourage all members of the community to contribute, to create a well-rounded resource for the whole Wolf3d community.


26th February 2014: Operation: Nighthawk released
A Spear of Destiny mapset has been released by reflex17. It’s a 6-level demo which reflex17 intends to expand to a full campaign. The full version of Spear of Destiny is required to play.


5th February 2014: Treasure Hunt released
‘Treasure Hunt’ has been released by serpens. Subtitled Episode I: Escape from Gesundheit, this is a ten level mod with a guest level by ack and a slightly modified HUD. Although graphically vanilla, the gameplay has been made more treasure-centric. EXE by Andy Nonymous (both DOS and SDL incarnations). Updated 6th February 2014.


2nd February 2014: The Spear version 3.0 released
PDGamer2012’s 2nd Wolf mod ‘The Spear’ has been updated with 2 extra keys, maps slightly tweaked to adapt to the new code changes, and a couple of different songs he converted to IMF himself. This is the former Penguindog55’s prequel to his first mod ‘End of the Third Reich’. There are 30 levels (18 + 1 normal levels, 2 secret levels, 7 Super Secret levels and 2 Ultra Secret levels). There’s more info in the detailed document included.


19th January 2014: Trilogy – iLOW3d released
Ipank7000 has released his 4th mod, called ‘Trilogy – iLOW3d’. There are 30 levels in a 3-episode format, which requires completion of the first 3 levels to unlock the next episode. It’s a great combination of old-school mapping and newer features. Updated 23rd March 2014.


11th January 2014: Project Totengraeber for ECWolf released
Woolie Wool has released an ECWolf conversion of B.J. Rowan’s ‘Project Totengraeber’ TC. It requires ECWolf 1.2.3 and unlike the original, also requires registered Wolfenstein 1.4 as none of Wolfenstein’s assets are included in the PK3.

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