Enemies

In "Wolfenstein 3D," players face various enemies that challenge their skills. The main gameplay involves avoiding, surprising, or quickly attacking these foes. Choosing a higher difficulty level increases the number of regular enemies, while the easiest modes, "Baby" and "Easy," have fewer adversaries. Boss enemies always appear facing the player, regardless of the player's approach direction. In contrast, regular enemies face a set direction and won't notice the player if approached from behind.

Regular enemies, except for dogs, can start in either a stationary or moving state. Dogs only appear in a moving state; there are no stationary dogs in the game. Some regular enemies might be set to "Ambush" mode by the game's designers. In this mode, they remain unresponsive to weapon sounds and only attack when they see the player directly. Bosses are always in Ambush mode, waiting for direct visual contact before engaging.

The enemies in "Wolfenstein 3D" range from standard Nazi soldiers and attack dogs to more formidable foes like mutants and high-ranking officers. Each enemy type presents a unique challenge, requiring players to adapt their strategies to progress through the game.

For a visual overview of the enemies in "Wolfenstein 3D" and its sequels, look below.

Regular Enemies

Guard: Guards are one of the most common enemies in Wolfenstein 3D and Spear of Destiny. They only use a pistol to attack, but before firing, they pause to aim. Since they don’t have much health, they are easy to defeat with either a pistol or a knife. When a guard is killed, they drop a clip containing four bullets. You’ll often find them in large groups or hiding alone in tricky spots.A single guard is not a big threat. A few pistol shots—usually between one and four—are enough to take them down. If you want to save bullets, a knife works well too. When hit, guards flinch, interrupting any attack they were about to make, giving you an advantage. For a group of guards, a machine gun is the best choice. Its fast firing speed allows you to take them down efficiently without wasting too much ammo. If guards are mixed with stronger enemies, don’t worry about them too much—they tend to get caught in the crossfire. If you’re low on ammo and trapped in a room with several guards, position yourself near a doorway and wait. As they come through, quickly stab them with your knife. After taking down a few, you should have enough bullets to finish off the rest.
DAMAGE TAKING: 1 shot when close or hit in back, 2 at distance. If you aim bad he can take 3 shots. 2/3 knife stabs.
SAYS: Halt! (sees you), various screams (dies)
YOU GET: 100 points, used clip

Bosses

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